Overview
Pose Buddy is a portrait-first mobile puzzle game prototype built with Phaser, TypeScript, and Capacitor. Players adjust a 9-joint stickman to match target pose cards, with similarity scoring, level progression, and a mobile-first touch interaction model.
Problem
The goal was to create a fast, touch-focused pose-matching experience on mobile.
Solution
Players adjust the 9-joint stickman's pose to match the target cards, earning points and advancing through levels.
My Role
- Game design direction
- Frontend and gameplay development
- Mobile touch interaction setup
- App Store publishing
Key Features
- Pose matching
- Similarity scoring
- Level progression
- Mobile-first controls
Technical Highlights
- Phaser
- TypeScript
- Capacitor
- iOS distribution
Why It Matters
Pose Buddy demonstrates a compact mobile game loop with clear interaction feedback.
